Dota 2 7.39d Patch Notes: Balance Changes Before The International 2025

Dota 2 7.39d Patch Notes: Balance Changes Before The International 2025
Image via Valve

Just ahead of The International 2025, Valve has released patch 7.39d for Dota 2, which includes some important balance changes, some item adjustments, and a new mechanic called Quartero’s Curios. The patch is designed to help transition the game into the largest and most-known tournament in the Dota 2 esports scene, while adjusting the meta without even greatly altering the game itself.

Along with hero and items changes, the patch will also render a few terrain changes and some enchantment changes that could impact strategy in the upcoming matches.

General Updates

Terrain Changes

  • Increased spawnboxes of Triangle Ancient camps
  • Fixed a ward spot in Radiant safe lane hard camp
  • Removed several trees from the inside corner of the Dire Safelane small camp

Item Updates

Blade Mail

  • Damage bonus decreased from +18 to +15
  • Damage Return passive attack damage returned decreased from 20 + 20% to 10 + 15%

Dragon Lance

  • Attack Range bonus decreased from +150 to +140

Hurricane Pike

  • Attack Range bonus decreased from +150 to +140

Glimmer Cape

  • Glimmer cooldown increased from 14s to 15s

Heaven’s Halberd

  • Disarm duration increased from 3s to 3.5s on melee targets and from 4s to 4.5s on ranged targets

Maelstrom

  • Chain Lightning no longer deals bonus damage to illusions

Mjollnir

  • Fixed item description stating that Chain Lightning deals bonus damage to illusions

Mask of Madness

  • Berserk bonus attack speed decreased from 110 to 100

Octarine Core

  • Health bonus decreased from +500 to +450
  • Mana bonus decreased from +500 to +450

Pavise

  • Protect mana cost decreased from 100 to 60

Phylactery

  • Empower Spell cooldown decreased from 10s to 9s

Khanda

  • Empower Spell cooldown decreased from 10s to 9s

Witch Blade

  • Armor bonus decreased from +6 to +5

Parasma

  • Armor bonus decreased from +8 to +7

Neutral Item Updates

Sister’s Shroud

  • Veiled starting evasion decreased from 200% to 150%
  • Veiled duration decreased from 8s to 5s

Gale Guard

  • Cyclonic Shield barrier amount decreased from 250 to 225

Helm of the Undying

  • Death Delay base duration increased from 5s to 6s
  • Units can no longer attack buildings while under the effect of Death Delay

Psychic Headband

  • Psychic Push cooldown decreased from 20s to 15s

Magnifying Monocle

  • Keen Eye disable duration on taking damage increased from 3s to 6s

Outworld Staff

  • Self-Exile mana cost increased from 40 to 65

Enchantment Changes

Brawny

  • Health Regen bonus decreased from +0/4/8/12 to +0/3/6/9

Mystical

  • Mana Regen bonus decreased from +1/1.75/2.5/3.25 to +0.8/1.6/2.4/3.2

Hero Updates

Abaddon

Talents

  • Level 10 Talent Aphotic Shield provides HP Regen decreased from +12 to +10

Axe

Abilities

  • Berserker’s Call: Mana Cost increased from 80/90/100/110 to 90/100/110/120
  • Culling Blade: Kill Armor Bonus decreased from 20/25/30 to 10/15/20

Batrider

Base Stats

  • Base Agility decreased from 15 to 13
  • Damage at level 1 decreased by 1 (from 39–43 to 38–42)

Abilities

  • Flamebreak: Radius decreased from 450 to 400

Bloodseeker

Abilities

  • Sanguivore: Aghanim’s Scepter heal on Pure damage dealt increased from 30% to 35%
  • Blood Rite: Damage increased from 90/145/200/255 to 100/155/210/265

Bounty Hunter

Abilities

  • Track: Allies Bonus Gold increased from 40/80/120 to 50/90/130

Crystal Maiden

Abilities

  • Freezing Field: Damage increased from 105/170/250 to 110/180/250

Dark Willow

Abilities

  • Shadow Realm: Allies can no longer target Dark Willow while active (Dark Willow can still target herself)

Dawnbreaker

Facets

  • Solar Charged – Luminosity: Cooldown Reduction decreased from 1s to 0.8s

Talents

  • Level 15 Talent Solar Guardian Cooldown Reduction decreased from 20s to 15s

Dazzle

Abilities

  • Weave: Duration decreased from 10s to 8s
  • Shadow Wave: Mana Cost increased from 75 to 90

Doom

Abilities

  • Devour: Bonus Gold decreased from 40/80/120/160 to 35/70/105/140

Earth Spirit

Base Stats

  • Min base damage increased by 6
  • Damage at level 1 increased from 47–57 to 53–57

Ember Spirit

Abilities

  • Searing Chains: Mana Cost increased from 95/100/105/110 to 95/105/115/125

Enchantress

Abilities

  • Enchant: Experience bounty on creep cast increased from 35% to 40%

Faceless Void

Facets

  • Chronosphere: Cooldown decreased from 160/150/140s to 155/145/135s
  • Time Zone: Cooldown decreased from 130/125/120s to 125/120/115s

Abilities

  • Time Lock: Bonus Damage increased from 12/18/24/30 to 18/22/26/30

Grimstroke

Abilities

  • Phantom’s Embrace: Cooldown decreased from 36/30/24/18s to 30/26/22/18s
  • Ink Swell: Max Stun Duration increased from 1.3/1.8/2.3/2.8s to 1.6/2/2.4/2.8s

Io

Abilities

  • Spirits: Cooldown decreased from 26/24/22/20s to 22/21/20/19s

Kunkka

Abilities

  • Tidebringer: Cleave Range decreased from 650/800/950/1100 to 650/775/900/1025

Luna

Abilities

  • Eclipse: Cooldown decreased from 110s to 105s

Talents

  • Level 10 Talent Lucent Beam Ministun increased from +0.4s to +0.5s

Mirana

Abilities

  • Sacred Arrow: Maximum Bonus Damage increased from 150/160/170/180 to 180

Monkey King

Facets

  • Changing of the Guard: Initial cooldown increased from 0.5s to 1s

Abilities

  • Boundless Strike: Aghanim’s Shard portion of Primal Spring’s max power decreased from 60% to 40%

Naga Siren

Facets

  • Deluge: Duration decreased from 3.5s to 2.6/2.9/3.2/3.5s

Abilities

  • Song of the Siren: Radius decreased from 1000/1200/1400 to 900/1150/1400

Nature’s Prophet

Base Stats

  • Agility gain decreased from 3.2 to 3.0

Facets

  • Soothing Saplings – Sprout: Heal per second decreased from 14/26/38/50 to 10/15/20/25

Abilities

  • Sprout: Damage decreased from 70/135/200/265 to 70/130/190/250

Necrophos

Abilities

  • Sadist: Health Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8
  • Ghost Shroud: Slow Radius decreased from 750 to 700

Nyx Assassin

Talents

  • Level 20 Talent Impale Damage increased from +100 to +140
  • Level 20 Talent Spiked Carapace Stun Duration increased from +0.5s to +0.6s

Pangolier

Talents

  • Level 10 Talent Lucky Shot Armor Reduction decreased from +4 to +3

Phantom Assassin

Abilities

  • Blur: Cooldown decreased from 50s to 45s

Talents

  • Level 15 Talent Immaterial Evasion increased from +15% to +20%

Primal Beast

Abilities

  • Pulverize: Cooldown decreased from 40/36/32s to 40/35/30s

Puck

Base Stats

  • Agility gain decreased from 2.5 to 2.3

Queen of Pain

Abilities

  • Succubus: Range for Max Lifesteal decreased from 300 to 150

Sand King

Base Stats

  • Base Strength increased from 22 to 23

Abilities

  • Sand Storm: Radius increased from 425/500/575/650 to 475/550/625/700

Shadow Demon

Abilities

  • Disruption: Cast Range increased from 650 to 675

Shadow Fiend

Base Stats

  • Base Armor decreased by 1

Abilities

  • Presence of the Dark Lord: Armor Reduction decreased from 4/5/6/7 to 3/4/5/6

Shadow Shaman

Abilities

  • Mass Serpent Ward: Wards’ base attack time increased from 1.5s to 1.6s
  • Mass Serpent Ward: Wards no longer deal 50% extra damage against Roshan

Silencer

Base Stats

  • Base Strength decreased from 19 to 18

Skywrath Mage

Abilities

  • Arcane Bolt: Aghanim’s Shard number of bolts increased from 2 to 3

Snapfire

Abilities

  • Firesnap Cookie: Cooldown decreased from 21/19/17/15s to 18/17/16/15s
  • Mortimer Kisses: Firespit Pool Duration increased from 3s to 3.5s

Spirit Breaker

Base Stats

  • Base Damage increased by 3
  • Damage at level 1 increased from 59–69 to 62–72

Techies

Base Stats

  • Intelligence gain increased from 2.8 to 3.0

Templar Assassin

Base Stats

  • Base Damage decreased by 2–3
  • Damage at level 1 decreased from 53–59 to 51–56

Talents

  • Level 25 Talent Meld Bash duration decreased from 1s to 0.8s

Tinker

Abilities

  • Keen Conveyance: Cooldown decreased from 80s to 50s

Treant Protector

Abilities

  • Overgrowth: Damage per second increased from 85 to 95

Undying

Facets

  • Rotting Mitts – Flesh Golem: Zombies summoned by the facet effect now die when Undying dies

Abilities

  • Tombstone: Zombie vision range decreased from 900/900 to 800/800

Talents

  • Level 10 Talent Decay Damage decreased from +40 to +30

Ursa

Abilities

  • Maul: Health As Damage rescaled from 1.2/1.3/1.4/1.5% to 1.25%
  • Earthshock: Aghanim’s Shard Enrage duration decreased from 1.4s to 1.3s

Vengeful Spirit

Base Stats

  • Base Damage increased by 2
  • Damage at level 1 increased from 49–55 to 51–57
  • Agility gain decreased from 3.2 to 3.0

Viper

Abilities

  • Nethertoxin: Min DPS increased from 15/20/25/30 to 15/25/35/45

Wraith King

Abilities

  • Reincarnation: Slow Duration decreased from 5s to 4s

Zeus

Abilities

  • Heavenly Jump: Leap Distance increased from 300/400/500/600 to 375/450/525/600

Patch 7.39d bring some fine tuned balance changes ahead of The International 2025. It tones down few overperforming heroes and items, while also giving some boosts to ones that didn’t see much use. The update also adds the new Quartero’s Curios mechanic and has some tweaks to the map and enchantments. All this sets up the game for competitive play at high-stakes level, without changing too much at once.

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